Saturday, June 5, 2021

Use or fix App password - Google Account Help [gg-accounts-en]

Use or fix App password

If you've turned on 2-Step Verification and are trying to sign in to your Google Account through a device, mobile app, or desktop app, you'll need to enter an App Password.

You'll need to create a different App Password for each device or application you'd like to use with your Google Account.

If you're having trouble using an App Password on your phone:

  1. On your phone's browser, go to https://accounts.google.com/DisplayUnlockCaptcha.
  2. Enter your username and password, then enter the letters on the screen.
  3. Go back to the application you're trying to access and enter your App Password.

Edit a Floodlight instruction - Search Ads 360 Help [gg-searchads-en]

Manage Floodlight instructions

Edit a Floodlight instruction

When you edit a Floodlight instruction, the updated instruction will only be applied to data that arrives after the edit. Search Ads 360 does not recalculate data from earlier conversions. Once you save your edits, you cannot view or return to the previous version. Instead, you can edit the instruction again so that it uses the same settings as before.

Only an agency manager or advertiser manager can edit a Floodlight instruction. 
  1. Navigate to an advertiser.

    Steps for navigating to an advertiser
    1. Click the navigation bar to display navigation options.

    2. In the "Agency" list, click on the agency that contains the advertiser. You can search for an agency by name or scroll through the list.

    3. In the "Advertiser" list, click on the advertiser.

    4. Click Apply or press the Enter key.

    Search Ads 360 displays the advertiser page, which contains data for all of the advertiser's engine accounts.

  2. In the left navigation panel, click Advertiser settings.

    Don't see Advertiser settings? Only Search Ads 360 agency managers or advertiser managers can see Advertiser settings in the left navigation panel. 

  3. Click the Floodlight▼ tab and select Floodlight instructions.
    The current Floodlight instructions for the advertiser appear.

  4. In the Floodlight instructions table, select the check box next to a Floodlight instruction.

  5. Click Edit in the toolbar above the Floodlight instructions table and select Edit details... from the dropdown.
    The settings panel for the Floodlight instruction appears.

  6. Update the desired Floodlight instruction settings.
    You can only change the settings for the current instruction type. To change the instruction type, you need to remove the instruction and create a new one.

  7. Click Save.

Creative time gaps - Google Ad Manager Help [gg-admanager-en]

Creative time gaps

Within a line item, you can set specific dates for each creative to run. That means that you could have periods during the run of a line item when no creative is running, or when there's no running creative of a particular size.

During these time gaps, the line item doesn't deliver. Instead, Ad Manager will simply deliver creatives from other eligible line items.

There can also be time gaps if you haven't yet added creatives to a line item, or if the line item is missing creatives of a particular size.

Ad Manager does not take creative gaps into account for pacing or forecasting.

Glossary of terms - Google Fiber Help [gg-fiber-en]

Glossary of terms

A

Access Point

A device that provides either a wired or wireless connection to the Internet.

Account

A way to store information about your identity, your location, and your contact information for all of the Google services that you use.

B

Build-Out

The act of connecting all Google Fiber customers within a fiberhood to the Google Fiber network.

C

Conduit

Protective tubing installed to protect fiber cables.

D

DHCP

Dynamic Host Configuration Protocol. A network protocol used to configure devices that are connected to a network (known as hosts), so they can communicate on that network using the Internet Protocol (IP).

DVR

Digital Video Recorder. The service offered as part of Google Fiber for recording and playing back TV shows.

E

EPG

Electronic Program Guide. The on-screen schedule of TV or other programs.

F

Fiber Drop

The fiber cable between the network access point to the NIU.

Fiber Jack

The device inside the home that connects the fiber coming into the home to Ethernet for connection to the router and the home network. Also known as an optical network terminal (ONT) that converts gigabit symmetric fiber optic signals to gigabit Ethernet.

Fiberhood

Section of a city loosely based on neighborhoods within that city where Google Fiber is or can be installed.

H

HOA

Homeowners' Association. A group that manages an MDU that consists of a representative from each residence in that MDU.

I

IPv6

The Internet Protocol (IP) is the language that computers use to communicate with each other on the Internet; it works much like phone numbers, which let us connect one telephone to another.

Internet Protocol version 6 (IPv6) is the new version of the Internet Protocol. The addresses used by the current version of the Internet Protocol, IPv4, are nearly all used. At Google, we believe that IPv6 is essential to the continued health and openness of the Internet – and that by allowing all devices to talk to each other directly, the launch of IPv6 will enable future innovation and growth for the Internet.

Refer to Internet Protocol version 6 for a great explanation of IPv6.

ISP

Internet Service Provider. A company that provides access to the Internet and other Internet-based services.

L

LAN

A group of computers and associated devices that share a common communications line or wireless link.

M

MDU

Multi-family Dwelling Unit. Premises that contain multiple residences, such as an apartment building or condo complex. Sometimes units in a multi-family residential building are condominiums, where the units are typically owned individually, rather than leased from a single apartment building owner.

N

Network Box

The Google Fiber router or gateway in the residence.

NIU

Network Interface Unit. Box on the side of a home or building where the Fiber Drop connects to the home.

S

SAP

Second Audio Program. SAP allows you to select a language other than English for audio broadcasts, when available. So when you watch TV shows that support SAP in the language you selected, the audio feed is in the second language.

SSID

Service Set IDentifier. The name of a wireless local area network (WLAN). All wireless devices on a WLAN must use the same SSID in order to communicate directly with each other.

Storage Box

The central storage device for all content that you record from all of your Google Fiber TV Boxes.

Storage device

The central storage device for all content that you record from all of your Google Fiber TV Boxes.

T

TV Box

The device attached to each of your TVs that transmits the video services to the TV.

W

WAN

Wide Area Network. A network that covers a broad area, such as the Internet itself.

WEP

Wired Equivalent Privacy. A security protocol for wireless local area networks (WLANs) defined in the 802.11b standard. WEP is designed to provide the same level of security as a wired LAN (legacy option; not recommended).

WLAN

Wireless Local Area Network. A LAN on which a mobile user can connect through a wireless connection.

WPA

Wi-Fi Protected Access. A Wi-Fi standard that was designed to improve the security features of WEP (legacy option; not recommended).

WPA2

The recommended Wi-Fi security mode; replaced WPA, once again improving its security features.

What's New in Motion - Apple Support

What's New in Motion

Learn about the latest updates for Motion 5.5.

Optimized for Apple silicon

Improved performance and efficiency on Mac computers with Apple silicon.

3D objects

Import USDZ (Universal Scene Description) models or choose from a collection of 3D objects in the Motion library and animate their position, rotation, and scale.

Learn more

Stroke filter

Outline the edge of an object, text, or clip with a solid color or gradient.

Learn more

 

Get complete step-by-step how-to instructions and information on all features in Motion. For a detailed list of enhancements and fixes in Motion, refer to the Motion release notes.


New in Motion 5.4.4

  • Metal-based processing engine improves playback, rendering, and compositing.
  • Create 8K motion graphics by harnessing the power of multiple GPUs, up to 28 CPU cores, and Afterburner with Mac Pro (2019).
  • View stunning HDR titles and effects with Apple Pro Display XDR.

New in Motion 5.4.3

  • Detect media files that require conversion to be compatible with future versions of macOS after macOS Mojave. Learn more
  • Color grade with powerful color wheels, color curves, and hue/saturation curves. Learn more
  • Turn any photo or video into a colorful or monochromatic comic book illustration. Learn more
  • Create unique distortions by applying the Tiny Planet effect to 360º video in standard projects. Learn more

New in Motion 5.4.2

  • Create motion graphics that accurately display and animate foreign language text, symbols, and emoji.

New in Motion 5.4.1

  • Design motion graphics using pristine video captured in the new ProRes RAW format. Learn more
  • Work natively with ProRes RAW or ProRes RAW HQ files created by ATOMOS recorders and DJI Inspire 2 drone.

New in Motion 5.4

  • Create and deliver immersive 360° motion graphics with live output to a VR headset. Learn more
  • Easily convert project types at any time to switch between titles, generators, effects, and transitions. Learn more
  • Build realistic spring-loaded animations without the need for complex keyframes. Learn more
  • Choose from a variety of photographic-inspired looks, including Instant, Chrome, and Transfer. Learn more
  • Apply 360° effects including blurs, glows, and more.
  • Save any 360° motion graphic and access it immediately from the effects browser in Final Cut Pro.
  • Create 3D scenes within a 360° project for ultra-realistic 360° environments.
  • Edit 360° video into a non-360° project and animate the pan, tilt, and zoom.
  • Place any graphic, still, or video into a 360° project, then reposition and resize to fit perfectly into the 360° scene.
  • Use the 360° Look Around view to preview your 360° scene without a VR headset.
  • Import, playback, and editing of High Efficiency Video Coding (HEVC, also known as H.265) video clips and High Efficiency Image Format (HEIF) photos from Apple devices.*

* HEVC and HEIF support requires macOS High Sierra or later

Published Date: 

Understanding bidding basics - Google Ads Help [gg-google-ads-en]

Understanding bidding basics

Google Ads gives you several ways to bid for your ads, depending on what matters most to you and your business. Most advertisers focus on clicks, impressions, conversions, or views (for video ads).

Now that you're advertising on Google Ads, you probably have a clear goal in mind for your ads. If you sell coffee, maybe you want to get more people to visit your shop. If you run a hiking club, maybe you're aiming to get more people to sign up for your newsletter. And so on.

Knowing what you want your ads to do will help you decide how to bid.

Tip

Google Ads runs an auction every single time it has an ad space available -- on a search result, or on a blog, news site, or some other page. Each auction decides which ads will show at that moment in that space. Your bid puts you in the auction.

You can focus on different things when you bid: clicks, impressions, conversions, views, or engagements, depending on your campaign type. Which would you choose? Let's look at these more closely.

Focus on clicks (for Search and Display ads)

If your main goal is to have people visit your website, then clicks are a good place to start. Using cost-per-click (CPC) bidding, you'll pay only when someone actually clicks on your ad and comes to your site.

Example

If you run a hiking club in Vermont, you might want to bid a lot for direct-hit keywords like "Vermont hiking" and a different amount for broader keywords like "hiking maps."

Focus on impressions

If your campaign is targeting just the Search Network and your main goal is to increase your brand visibility, consider using Target Impression Share. With this bidding strategy, Google Ads will automatically set your bids to help achieve your Impression Share goal. For example, if you choose an Impression Share target of 65% on the absolute top of the page, Google Ads will automatically set your bids to help show your ads on the absolute top of the page 65% of the total possible amount of times they could show.

If your campaign is targeting just the Display Network, instead of paying by the click, you can pay by the number of times your ad is viewably shown. That's called cost-per-thousand viewable impressions (vCPM) bidding, since you pay for every 1,000 times your ad appears and is viewable. If you're mostly interested in getting your name or logo in front of lots of people, this is a smart option. Learn how ads are measured as viewable.

Viewable CPM bidding, like CPC manual bidding, lets you set bids at the ad group level, or for individual placements.

Focus on conversions (for Search and Display ads)

With this advanced bidding method, you tell Google Ads the amount you're willing to pay for a conversion, or cost per action (CPA). A conversion (sometimes called an acquisition) is a particular action you want to see on your website. Often that's a sale, but it could be an email sign-up or some other action. You pay for each click, but Google Ads will automatically set your bids for you to try to get you as many conversions as possible at the cost per action you specified.

To use CPA bidding you must have conversion tracking turned on, among other things, so CPA bidding is suited for intermediate and advanced Google Ads users.

Focus on views (for video ads only)

If your main goal is to evaluate how engaged viewers are with your video content, where they choose to watch your videos, and when they drop off from watching your content, you'll use cost-per-view (CPV) bidding. With CPV bidding, you'll pay for video views and other video interactions, such as clicks on the calls-to-action overlay (CTAs), cards, and companion banners.

To set a CPV bid, you enter the highest price you want to pay for a view while setting up your TrueView video campaign. Your bid is called your maximum CPV bid, or simply "max CPV." This bid applies at the campaign level, but you can also set a CPV bid per ad format.

Editing a shared Floodlight configuration - Search Ads 360 Help [gg-searchads-en]

Report on Floodlight conversions

Editing a shared Floodlight configuration

Agencies sometimes create a hierarchy of advertisers in Search Ads 360 and Campaign Manager 360 to reflect the way the agency organizes its advertising units. In this arrangement, the parent advertiser defines a collection of Floodlight activities, tags, and settings (called a Floodlight configuration), and all of the child advertisers inherit the configuration.

For example, an agency may create a parent Campaign Manager 360 advertiser for managing the Floodlight configuration, one child Campaign Manager 360 advertiser for display advertising, and another child Campaign Manager 360 advertiser that is linked to a Search Ads 360 advertiser.
Advertiser hierarchy with DS linked to a child.

See if a configuration is shared 

To see if your Search Ads 360 advertiser shares its Floodlight configuration, sign into Campaign Manager 360 and view the Floodlight settings (use a Google account that has been granted access to Campaign Manager 360). 

Editing a shared configuration

You cannot edit a shared Floodlight configuration from a child advertiser, neither in Search Ads 360 nor in Campaign Manager 360. Instead, navigate to the parent advertiser (either in Search Ads 360 or Campaign Manager 360) and edit the Floodlight settings from there.

If you don't have a Search Ads 360 advertiser that is linked to the Campaign Manager 360 parent advertiser and you want to edit Floodlight settings that can be configured only from Search Ads 360 (such as tracking offline conversions), create a Search Ads 360 advertiser that is linked to the parent Campaign Manager 360 advertiser. You can then use the Search Ads 360 advertiser you just created to manage the shared Floodlight configuration from Search Ads 360.
Advertiser hierarchy with Search Ads 360 linked parent.

Messages in the Search Ads 360 UI

If you're managing Floodlight settings for one of these advertisers in Search Ads 360, you may see one of the following messages.

This advertiser is sharing Floodlight configuration of <advertiser name="">.

This message can appear on the Floodlight activity groups or Floodlight activities tab. It means that the other advertiser is the parent of the shared Floodlight configuration. You'll need to manage the Floodlight activity group/activity through the other advertiser. Changes you make to the other advertiser will also be applied to this advertiser. The message includes a link to the other advertiser, if you have access to it.

 

The advertiser shares Floodlight tags with <advertiser name="">. The following instructions apply only to the advertiser. Modifying them will not affect how other advertisers process these tags.

This message can appear on the Floodlight instructions tab. It means that the Floodlight instructions you create for the current advertiser will not be applied to the other advertiser that shares this Floodlight configuration. If desired, you'll also need to create Floodlight instructions on the other advertiser. The message includes a link to the other advertiser, if you have access to it.

Contact Google Fiber - Google Fiber Help [gg-fiber-en]

Casinos and gambling: Denmark - Advertising Policies Help [gg-adspolicy-en]

Casinos and gambling: Denmark

Google provides translated versions of our Help Center as a convenience, though they are not meant to change the content of our policies. The English version is the official language we use to enforce our policies. To view this article in a different language, use the language dropdown at the bottom of the page.

The Google Ads policy on casinos and gambling will change around mid-February 2012. The policy is changing to allow licensed operators to advertise online gambling in Denmark. We made this decision for consistency reasons. After the new policy goes into effect, the policy description will be updated to reflect this change.
(Posted on February 9, 2012)

Motion release notes - Apple Support

Motion release notes

Learn about current and previous Motion updates.

Before installing a Motion update, verify that your system still meets Motion system requirements. Then make sure to back up your important files, including projects, media, and the version of Motion that you're updating.

New in Motion 5.5.1

Released March 4, 2021

  • Fixes an issue in which Motion would crash when undoing a reset of animated color curves.
  • Fixes an issue in which Motion might render a black canvas after reseting keyframed Color Wheels.

Get complete step-by-step how-to instructions and information on all features in Motion. For a list of recent enhancements in Motion, refer to What's New in Motion.


Previous versions

Motion 5.5

Released November 12, 2020

  • Improves performance and efficiency on Mac computers with Apple silicon.
  • Export HLG high-dynamic-range projects with Dolby Vision 8.4 metadata for optimized playback on Apple devices.
  • Improves stability when clicking in an empty canvas on on a Mac Pro with two AMD Radeon Pro Vega II Duo GPUs and a Blackmagic eGPU Pro.
  • Improves stability when manipulating groups of keyframes selected across multiple parameters. 
  • Improves stability using the Stroke filter when selecting a stroke type in the HUD. 
  • Fixes an issue in which the Poke filter center is offset from the onscreen control.
  • Improves stability when deleting layers after removing a marker. 
  • Includes built-in support for Avid DNxHR® and Avid DNxHD® decoding and playback.

Motion 5.4.7

Released September 24, 2020

  • Fixes an issue in which XAVC media from the Sony PXW-FX9 camera is not recognized.

Motion 5.4.6

Released August 25, 2020

3D object support

  • Add 3D objects as elements in Title, Generator, Effect and Transition templates.
  • Animate a 3D object's position, rotation, and scale using keyframes.
  • Use behaviors to easily add realistic and complex animations to 3D objects.
  • Use 3D objects with tools like replicators, emitters, lights or cameras.
  • Use a collection of 60 premade 3D objects in the Motion library.
  • Import USDZ objects from third-party websites and developers.
  • Adjust 3D object environment lighting in the project inspector.

Stroke filter

  • Create a solid or gradient color outline around the edge of an object or clip based on its alpha channel.
  • Use the filter's gradient tools to create multiple colored strokes.
  • Animate the stroke's offset or apply multiple stroke filters to the same object to create stunning effects.

Motion 5.4.6 also includes the following:

  • Adds square and vertical presets to the Display Aspect Ratio Snapshots in the Project Inspector.
  • Fixes an issue that prevented image masks from responding to opacity changes made to a source object.
  • Improves performance when working with particle emitters.
  • Fixes an issue with the Align To behavior and scrolling text.
  • Fixes a stability issue after switching to Cinema Layout.
  • Fixes a stability issue during playback with Dynamics turned on in the Advanced Pane of the Shape Inspector.
  • Fixes an issue in which still images might be exported with the incorrect color space.
  • Fixes an issue in which the Spirals Generator rendered incorrectly.

 

 

Motion 5.4.5

Released December 10, 2019

  • Fixes an issue in which the HUD would not appear when using the Grow/Shrink behavior.
  • Fixes an issue in which the Color Space Override menu option was not available when working in Wide Gamut HDR.
  • Fixes an issue in which 3D text with transparency could display artifacts.
  • Prevents an issue that could lead to visual artifacts appearing on a Mac with an Nvidia graphic cards that has the Reduce Transparency accessibility preference turned on.
  • Improves stability when sharing.
  • Improves reliability when entering Korean text.

Motion 5.4.4

Released October 7, 2019

  • New Metal-based processing engine improves playback and accelerates graphics tasks, including rendering, compositing, real-time effects, exporting, and more.
  • Enhances graphics performance with support for multiple GPUs, including Radeon Pro Vega II and Radeon Pro Vega II Duo on Mac Pro.
  • Optimizes CPU performance with support for up to 28 CPU cores on Mac Pro.
  • Accelerates ProRes and ProRes RAW playback when using the Afterburner card on Mac Pro.
  • Lets you view, composite, grade, and deliver stunning High Dynamic Range (HDR) video on Apple Pro Display XDR.
  • Tone maps HDR video to compatible Standard Dynamic Range (SDR) displays when using Motion on macOS Catalina.
  • Improves load balancing of graphics processing across multiple GPUs.
  • Retains custom window layouts when Motion is opened.
  • Improves performance when using multiple behaviors on a camera.
  • Fixes an issue in which flickering may occur when changing cameras during playback.
  • Properly labels Zoom In/Zoom Out in the Timeline and Keyframe Editor.
  • Eyedropper now works with the Color Curves and Hue/Saturation Curves filters in 360° projects.
  • Properly displays MPEG-4 files in the Library preview area.
  • Removes the retiming limit of 800% (Property Inspector > Timing > Speed).
  • Updates Action Safe and Title Safe zones to allow correct EU standards.
  • Fixes an issue in which undoing a 3D text font change could corrupt characters in the canvas.
  • Updates Text tool keyboard shortcuts.
  • Fixes instability caused by copying and pasting of a Match Move behavior.
  • Fixes an issue in which objects in the canvas could not be selected after opening a project from the Finder.

Motion 5.4.3

Released March 21, 2019

  • Detects media files that may be incompatible with future versions of macOS after Mojave.
  • Improves reliability when sharing video to YouTube.

Motion 5.4.2

Released November 15, 2018

Advanced color grading

  • Use color wheels in 1-up or 4-up layouts to quickly adjust hue, saturation, and brightness.
  • Apply professional color curves to make ultra-fine adjustments to color and contrast.
  • Hue/saturation curves let you select and change a specific hue or brightness level while leaving other parts of the image unchanged.
  • Use the eye dropper with the color and hue/saturation curves to quickly sample parts of an image for adjustment.
  • Apply custom LUTs from popular color grading apps and sites.
  • Adjust color corrections over time with precise keyframe controls.

Comic filter

  • Instantly turn any photo or video into a comic book illustration.
  • Choose from a variety of styles to create color, monochrome, or grayscale artwork.
  • Refine the comic book look with simple controls to adjust ink edges, fill, and smoothness.

Tiny Planet filter

  • Add the Tiny Planet filter when adding 360º video to a non-360° project to create interesting spherical looks.
  • Use the Z and X Rotation parameters to wrap your tiny planet effect into an infinite cylinder.
  • Adjust the Y Rotation parameter to move your subject horizontally within the tiny planet.
  • Animate the field of view to transition from a close up to a satellite view flying high above your footage.
  • Give generators and titles a powerfully warped look by applying the Tiny Planet filter.

Core Text engine

  • Core Text engine ensures accurate display of Arabic letters, Indic vowel signs in Devanagari, and Thai diacritics.
  • Correct rendering and animation of emoji, thin glyphs, capital letters in various point sizes, and vertical text are joined and tracked correctly.

Motion 5.4.2 also includes the following:

360°

  • Fixes an issue in which cameras created after the first camera in a 360° project didn't match the settings of the first camera.
  • Fixes an issue in which a clone layer in a 360° project caused unexpected results.

3D

  • Fixes an issue in which lighting and shadow controls appeared on objects which do not support those properties.

Behaviors

  • Improves performance of camera controls when an object with an Align To behavior is selected.
  • Improves stability when working with multiple Align To behaviors on the same object.

Stability and Reliability

  • Fixes an issue where deleting a keyframe would disrupt the animation of the parameter.
  • Improves reliability of the Link behavior.
  • Improves stability when option-dragging a keyframe.
  • Improves stability when adding Motion Library content to a project.
  • Improves stability when closing a project using a Focus behavior on text.
  • Improves stability when turning off audio tracks during playback.
  • Improves stability when managing curve sets.
  • Improves stability when turning the Audio behavior on and off.
  • Improves stability when reordering items in the Audio Pane.
  • Improves stability of copying media to a folder when saving a project.

RAM preview

  • Improves overall stability and performance of RAM preview playback.
  • Improves RAM preview reliability.
  • Improves stability of the RAM preview indicator.
  • RAM preview updates when changes are made to the project background color.
  • Fixes an issue when performing a RAM preview caused the FPS to be faster the smaller the canvas size.
  • Fixes an issue where playing a RAM preview would have missing frames and an unexpected high frame rate when using the Play from Start button.

Text

  • Fixes an issue in which the text kerning parameter does not reset.
  • Improves reliability when clicking Replace in the Find and Replace window.
  • Improves stability when copying and pasting from a text document.
  • Kerning is preserved when copying and pasting from a text document.
  • Improves animation smoothness when animating text size.
  • Navigate in the font pop-up menu by typing the font name.

User Interface

  • Track size parameter now includes a pixels (px) unit of measure label.
  • Fixes an issue where the Paste Special window could inadvertently be closed.
  • Correctly displays behavior parameters in Japanese and Chinese.
  • Improves reliability of the "At Startup" preference.
  • Improves reliability of keyframing using the Transform Tool and the Adjust 3D Transform Tool.
  • Improves reliability of the Library's preview of movies.

Motion 5.4.1

ProRes RAW

  • Support for ProRes RAW files lets you design motion graphics using pristine RAW image data from the camera sensor
  • Enjoy smooth playback and real-time graphics creation on laptop and desktop Mac computers
  • Work natively with ProRes RAW or ProRes RAW HQ files created by ATOMOS recorders and DJI Inspire 2 drone

Motion 5.4.1 also includes the following:

360°

  • Glyphs no longer clip at the cube faces in a 360° project when a font size is increased using Font Size, Face:Blur, Outline:Blur, Glow: Blur, Drop Shadow: Blur, and Drop Shadow: Scale
  • Moving filters from a layer to an environment in a 360° projects produces consistent results
  • Reorient filter applied to the 360° environment displays correctly
  • Fixes an issue in which the output of a 360° reorient filter applied to a 360° environment sourced from a clone could appear tiled

Drop Zone

  • Fixes an issue in which drop zone dimensions could change after undo/redo actions
  • Fixes an issue in which crop parameters persist after a drop zone is unchecked
  • Empty drop zone pan and scale parameters are saved
  • Duplicate drop zones automatically publish image wells

Stability and Reliability

  • Improves stability when loading a plain text file into a file text generator
  • Fixes an issue in which changing transform using onscreen controls could cause a jump in scale after the pivot has been altered
  • Fixes an issue in which the tracker could stop working after performing analysis on a stabilize behavior
  • Fixes an issue in which generators could become clipped when rotated on Y axis
  • Fixes an issue in which Align To occasionally disconnected from a target object
  • Fixes an issue in which pan does not reset after each drop of a new source

Text

  • Text style pop-up no longer appears blank when clicking between a text object and Inspector tabs
  • Fixes an application hang when using rotation on screen controls after a Sequence Text is applied

User Interface

  • Frame rates of 100fps or 120fps display three digits for frames
  • Heads Up Display color well settings load correctly
  • Fixes an issue in which moving onscreen controls go beyond the Viewer boundary when working with non-square aspect ratio media
  • Lighter canvas background makes the canvas edges more visible
  • Fixes an issue where Tooltips persisted after upgrading to High Sierra

Motion 5.4

360 VR motion graphics

  • Import 360° video and design 360° titles, generators, and effects
  • Output 360° video to a connected VR headset1
  • Apply 360° effects including blurs, glows, and more
  • Save any 360° motion graphic and access it immediately from the effects browser in Final Cut Pro
  • Share 360° video directly to YouTube, Facebook, and Vimeo
  • Apply the Reorient filter to easily change the orientation of 360° video
  • Create 3D scenes within a 360° project for ultra-realistic 360° environments 
  • Use the 360° Look Around view to preview your 360° scene without a VR headset
  • Edit 360° video into a non-360° project and animate the pan, tilt, and zoom
  • Place any graphic, still, or video into a 360° project, then reposition and resize to fit perfectly into the 360° scene

Additional features

  • Easily convert between a Motion project, Final Cut Pro generator, Final Cut Pro title, Final Cut Pro effect, or Final Cut Pro transition at any time
  • New Overshoot behavior creates realistic spring-loaded animations without the need for keyframes
  • New Looks filters offer a variety of photographic-inspired looks
  • Faster, higher quality Optical Flow analysis using Metal 
  • Import, playback, and editing of High Efficiency Video Coding (HEVC, also known as H.265) video clips and High Efficiency Image Format (HEIF) photos from Apple devices2
  • Send to Compressor to export motion graphics projects in the HEVC format

1 Requires compatible VR headset, macOS High Sierra, and SteamVR. Video output to VR headset requires a Mac computer with discrete graphics running macOS High Sierra. 27-inch iMac with Radeon Pro 580 graphics recommended.

2 HEVC and HEIF support requires macOS High Sierra.

Issues addressed in Motion 5.4

  • Improves performance when using multiple Align To behaviors
  • Improves stability when using the Link and Align-To behaviors
  • Resolves issues with the Time Date Text Generator 24hr clock
  • Numbers and Time Date generators display localized languages correctly even if English is not set as secondary language
  • Trailing punctuation in a text sequence animates correctly
  • Improves stability when sharing audio
  • Improves stability while selecting 3D text presets in the Inspector
  • Link: Apply Mode parameter is saved correctly with the project
  • Shape colors selected using pencils are exported correctly
  • Multiple parameters can be activated and deactivated in the Keyframe editor
  • Timing parameters are correctly displayed in the Keyframe editor
  • Fixes an issue in which Shift-dragging keyframes in the timeline could cause unexpected results in the curve of the Keyframe editor
  • Improves stability when offsetting an individual text glyph in Z
  • Improves stability of Audio Behavior analysis
  • Improves stability when retiming a keyframed clip in the timeline
  • Improves stability when removing a gradient editor tag after using the Location Field

Motion 5.3.2

  • A Fill filter lets you quickly fill an entire layer without requiring separate layer and mask
  • Missing plug-ins are identified correctly when opening a project
  • Midtones are represented accurately when using the Color Balance filter
  • Improves stability when scaling shapes from or to zero 
  • Improves stability when working with duplicated rigged filters and behaviors
  • Fixes a stability issue that could occur when using keyboard shortcuts while a keyframe is selected in the Keyframe Editor
  • Improves stability when moving the cursor across markers during playback

Motion 5.3.1

  • Improves stability when using multiple camera behaviors 
  • Improves performance when exporting H.264 files and changing frame rate
  • Fixes a stability issue when using the Timecode text generator
  • Fixes a stability issue when the cursor rolls over markers during playback
  • Fixes a stability issue when using the nudge keyframe shortcut

Motion 5.3

New in Motion 5.3

  • Redesigned dark interface puts the focus on your motion graphics
  • Updated arrangement of icons streamlines the Motion interface
  • Window layouts are now optimized for portable Mac computers and desktop displays
  • Images are now viewable in wide color on supported Mac computers and external displays
  • Import, edit, and deliver video in standard Rec. 709 or in wide Rec. 2020 color spaces
  • Improved Link behavior lets you link attributes such as width and height to drive animation automatically
  • New Align To behavior lets you easily connect and animate multiple objects without keyframing
  • Improved environment reflection controls allow for more realistic 3D text rendering with anisotropy, which changes the appearance of an object based on angle of view
  • More realistic brushed metal surfaces enhance 3D text
  • Improved performance when playing and adjusting 3D text
  • New arrow cursor shape
  • Support for Stickers format when exporting image sequences
  • Additional Stickers project templates
  • Support for Live Photos
  • Play Selection command

Issues addressed in Motion 5.3:

  • Graphics maintain high image quality after scaling to smaller template sizes
  • Slider widget snapshot tags now allow for numeric entry of precise position
  • EXR images dropped into image wells appear correctly
  • Installed third-party plug-ins are checked for compatibility on initial launch
  • 3D text materials that contain gradients render correctly
  • Improved rendering of opacity and depth with layers in 3D text
  • Improved support for rendering third-party fonts in 3D text
  • Tab stops in a saved Motion project load and export correctly
  • Material presets are maintained when copying 3D text from one project to another
  • Filters applied to 3D text no longer clip the base of a shadow when rotated
  • Saving projects correctly collects media for previously saved templates
  • Improved performance when working with shapes
  • Panorama photos from iPhone appear correctly in the canvas
  • Videos recorded with iPhone import correctly
  • Fixed a crash when applying a sequence behavior to a text generator
  • Affinity Photo PSD images load correctly
  • Fixed an issue where PSD layers could become merged when loading projects
  • Autosave Vault naming now supports 2-byte languages including Japanese, Chinese, and Korean
  • Missing media reconnection menu is fixed
  • Improved 3D title rendering on Intel 5000 systems
  • Fixed an issue that could cause incorrect rendering of the Concentric Circles generator on systems with Intel integrated graphics
  • Improved stability of the Match Move behavior
  • Resolved an issue in the Motion Path behavior when setting the X or Y radius of circle to 0

Motion 5.2.3

  • Improves stability when adding Photoshop files to a project
  • Improves stability when searching in iTunes and photo libraries
  • Improves stability when using the Undo command after ungrouping a parent group
  • Correctly saves percentage-based parameters in the Checkerboard generator after closing and reopening a project
  • Correctly saves the preview movie for Motion templates created in German, Japanese, and Chinese
  • Fixes an issue in which points on a Bezier shape could incorrectly switch from Linear to Smooth
  • Fixes an issue in which some objects within Motion templates could render with soft edges
  • Adds iPhone 6s, iPhone 6s Plus, iPad Pro, and Apple TV HD to the Apple Devices compatibility list in the Share window

Motion 5.2.2

  • Fixes render errors that might occur when using reflective materials with 3D text
  • Improves stability when swapping materials on 3D text with published parameters
  • Improves performance when loading text styles
  • Motion Title templates with published text layout parameters now export correctly
  • Fixes an issue that could cause 3D text to appear dark when rendered

Motion 5.2.1

  • Fixes an issue in which Photoshop files could be imported with an incorrect color profile
  • Fixes an issue that could cause Motion to quit on launch

Motion 5.2

Before installing an update to Motion from the Mac App Store, be sure to backup your important files, including projects, media, and the version of Motion that you're updating.

Introducing 3D titles

  • Beautifully animated and easily customizable 3D text
  • Simple templates to get started quickly
  • Cinematic templates with built-in backgrounds and animations
  • Save any 3D title and access it instantly in Final Cut Pro X
  • Large collection of text styles to create stunning looks in one click
  • Customize your titles with hundreds of combinations of materials, lighting, and edges
  • Additional controls adjust environments, shadows, and more
  • Instantly convert 2D titles to 3D
  • Create advanced 3D looks with multiple materials and edges on each character
  • Flexible surface shading with options for texture maps, diffuse and specular reflection, and bump mapping
  • Cast shadows from 3D text onto itself and other objects in a 3D scene
  • Add multiple lights, cameras, and tracking to any 3D title
  • In-camera glint effects
  • Support for sequencing 3D text animations
  • Over 90 built-in materials including metals, woods, plastics, and more
  • Combine layers of materials to create unique looks
  • Customize any material and save as a new preset
  • Easily add real-world attributes including paints, finishes, distress, and more 

Camera formats

  • Panasonic AVC-Ultra codec family
  • Sony XAVC S
  • JVC H.264 Long GOP

Additional features

  • 12 new generators, including Manga Lines, Sunburst, and Spiral Graphics
  • Improved keyframing, including copy and paste in the Timeline
  • Improved mask and shape creation for rectangles and circles, plus conversion to bezier shape for more control
  • Easily monitor background Share operations from within Motion
  • Improved performance on Intel-based GPUs
  • Better performance of FxPlug plug-ins and built-in effects that use multiple frames, such as Echo and Trails

Motion 5.2 also includes the following:

  • Improved stability when loading projects with missing filters or fonts
  • Choosing a smooth option on an already smooth point no longer changes the curve 
  • Checkbox parameters display in the curve editor
  • Double-clicking to add a new keyframe in the Curve Editor no longer changes interpolation of subsequent keyframes
  • The Keyframe Editor vertical scroll bar displays the entire graph
  • Keyframe Editor time scale is consistent

Motion 5.1.2

  • Motion 5.1.2 fixes reliability issues when burning a Blu-ray Disc or creating a Blu-ray disk image

Motion 5.1.1

  • Support for Apple ProRes 4444 XQ
  • Improved Sequence Text behavior for animating characters, words, and lines
  • Enhanced Contrast filter parameters for refined adjustments

This update also includes the following:

  • Updated preset text styles
  • General stability improvements

Motion 5.1

  • Optimized playback and rendering using dual GPUs in the new Mac Pro
  • FxPlug 3 with custom plug-in interfaces and dual-GPU support
  • Faster project loading, especially for complex projects
  • Share directly to YouTube at 4K resolution
  • Spanish language localization

This update improves overall stability and performance including:

  • Fixes a stability issue with splitting clips on the timeline
  • Fixes a stability issue when dragging media to a layer that is being edited
  • Fixes a stability issue when adding a point to an animated shape
  • Fixes a stability issue when quitting Motion while copying a text character
  • Fixes an issue where objects could appear to be missing in the Layers List
  • Fixes an issue with rendering XAVC media

For information on the security content of this update, please visit Apple security updates.

Motion 5.0.7

  • Resolves an issue where some third-party effects generated green frames during render
  • Resolves performance issues that could occur with certain titles and effects
  • Fixes a stability issue when splitting layers in the timeline
  • Fixes an issue where launching a plug-in with a check box could require multiple clicks
  • Fixes a stability issue with CoreMelt plug-ins

Motion 5.0.6

  • Fixes an issue with Image Units being removed when you saved a project
  • Fixes issues that occurred when working with multiple documents on dual displays
  • Fixes an issue with uploading clips that are larger than 1 GB to Vimeo

Motion 5.0.5

  • Improved anti-aliasing increases text sharpness for enhanced legibility, especially with small fonts and animated text
  • Open multiple projects simultaneously to easily switch, copy, and paste between them
  • Accelerated loading of complex projects
  • Ability to edit and export audio files with sample rates above 44kHz
  • Resolves a stability issue that could occur when applying the Keyer filter with the Inspector open
  • Resolves a stability issue that could occur when pressing Escape after accessing the Colors window in the Text Inspector

Motion 5.0.4 

Motion version 5.0.4 improves overall stability and is enhanced for the MacBook Pro (Retina, Mid 2012).

This update also resolves issues in FxPlug 2 where some images were returned at half height or upside down.

Motion 5.0.3

  • Improves loading time for projects
  • Improves performance of text editing in the Canvas
  • Fixes issues with Fill Opaque enabled in images converted to Drop Zones
  • Resolves a stability issue that occurred when deleting all characters with the Transform Glyph tool
  • Corrects the pixel aspect ratio display of Anamorphic clips
  • Improves speed of Save Current Frame
  • Resolves a stability issue when adjusting motion blur controls in the Project Properties Inspector
  • Resolves a stability issue when modifying media files while Motion is running in the background

Motion 5.0.2

  • Improves the speed and responsiveness of text editing
  • Ability to automatically add animation keyframes when recording is disabled
  • Keyboard shortcut for repositioning animation curves or paths
  • Ability to adjust the pan and scale of an image in a drop zone
  • Improves the look of the Keyframe Editor for easier keyframe viewing and editing
  • Improves support for timing-related FxPlug effects
  • Improves stability and performance when working with drop zones
  • Resolves a stability issue caused by clicking in the Canvas outside an object after repositioning the object
  • Resolves a stability issue that could result from clicking on the Photos folder in the Library pane
  • Keyframe Editor shows only animated parameters when the Animated display option is selected

Motion 5.0.1

  • Adds support for dual displays
  • Fixes an issue with the import and playback of multichannel audio
  • Resolves a stability issue when navigating to keyframes at a negative time
  • Fixes an issue with incorrect text positioning when the Inspector is open
  • Provides for correct kerning between characters when applying adjustments
  • Resolves stability issues when entering an empty string in a title while in Draft Mode

Back up the Motion application

To back up the currently installed Motion application:

  1. Create a new folder in the Applications folder, and name it after the application (for example, "Motion 5.2.3"). To check your version of Motion, open the application and choose About Motion from the Motion menu.
  2. Select the Motion application in the Applications folder. Choose File > Compress "Motion." It will take a few minutes to compress. 
  3. Move the resulting "Motion.zip" file into the folder you created in step 1.
  4. Move the folder containing the .zip file to a backup drive.

Information about products not manufactured by Apple, or independent websites not controlled or tested by Apple, is provided without recommendation or endorsement. Apple assumes no responsibility with regard to the selection, performance, or use of third-party websites or products. Apple makes no representations regarding third-party website accuracy or reliability. Contact the vendor for additional information.

Published Date: 

About Scaled Partner Management - Google Ad Manager Help [gg-admanager-en]

About Scaled Partner Management

In July 2021, Multiple Customer Management will replace Scaled Partner Management. SPM will no longer be available. Learn how to get started with MCM as a parent or child publisher.

Small publishers can use the accounts of larger Ad Exchange publishers like you to help monetize inventory. Many publishers, or channel partners, act as a sales house for third-party content owners, or child publishers, for whom they manage ad inventory.

Scaled partnerships allow publishers to use Ad Exchange to monetize this inventory within the same account used for their fully owned and operated inventory.

How inventory is shared

Once child publishers successfully complete an approval process, they give you authorization to run ads on their sites within the same account used for your fully owned and operated inventory. In essence, their inventory becomes part of your inventory.

However, there's a clear distinction between the two inventory types: one is owned and operated (O&O), and the other is represented. All Ad Exchange functionality is available for this inventory, including reporting and estimated revenue for each child publisher.

Set up child publishers

A channel partner cannot provide child publishers with access to the interface; the child publishers don't have their own Ad Exchange account. Setting up child publishers is separate from inventory management. Therefore, after you invite child publishers and classify their domains/apps, channel partners need to create tags and URLs for their child publishers and set up rules for that inventory.

Learn how to add child publishers.

Policy guidelines

Approved child publishers must abide by policy, including the monetization of compliant content. As primary account holders, channel partners are responsible for child publishers' adherence to the Google Ad Manager Partner Guidelines.

 
Partner with a trusted expert

We have a list of Google Certified Publishing Partners who can help publishers manage their Ad Manager account. They'll help with everything from growing ad revenue to strategizing across many areas including setup, optimization, and maintenance. Learn more about the services that Google Certified Publishing Partners provide and find the right partner for you.

Submit a new request for a Google for Nonprofits account - Google for Nonprofits Help [gg-nonprofits-en]

Submit a new request for a Google for Nonprofits account

If your organization wasn't eligible for Google for Nonprofits, you can submit submit a new request. Please review the eligibility guidelines and try to address any issues before submitting a new request.

To submit a new request:

  1. Sign in to Google for Nonprofits with your Google Account.
  2. Click New request.
  3. Follow the steps on the screen.

 

Transfer Verizon Wireless to another account - Chromebook Help [gg-chromebook-en]

Transfer Verizon Wireless to another account

If the Verizon Wireless network is already activated on your Chromebook, you'll need to cancel the current Verizon Wireless account and reset the modem before you can associate it with a new account.

Step 1: Cancel your Verizon Wireless account

  1. At the bottom right, select the time.
  2. Select Settings Settings.
  3. In the "Network" section, select Mobile data.
  4. At the top, select View account.
  5. Sign in to your Verizon Wireless account.
  6. Follow the steps to cancel your Verizon Wireless account.

If you have issues canceling your Verizon Wireless account, please call Verizon at 1-800-786-8419 and ask the support representative to take the following actions:

  • Cancel your account
  • Disconnect the modem

To reach the appropriate support team, press # on your phone and select option 2. You'll need to provide the answer to your security question and the account security code you set when you first activated your Verizon Wireless account.

Step 2: Reset the modem

Important: Make sure to call Verizon to disconnect your modem before you follow the steps below.

  1. Press Ctrl + Alt + t to open a terminal window.
  2. Enter the following command: modem factory-reset
  3. When the default prompt is displayed, you'll see the message SPC 000000. Enter this command: 000000
  4. A confirmation message will appear. Enter y to confirm.
  5. Enter exit to exit the terminal window.
  6. Restart your Chromebook.

If you get a message indicating that the process timed out, start over and try again.

Step 3: Re-activate the Verizon Wireless network

You should now be able to set up a new account to activate Verizon Wireless. Learn how to activate Verizon Wireless on your Chromebook.

Fix common issues in Google Drive - Google Drive Help [gg-drive-en]

Fix common issues in Google Drive

If you're having trouble viewing a file in Google Drive, here's how you can try to fix the issue. 

1. Wait and try opening your files again later

  • Wait a few moments: If you see a "Temporary Error (502)" message when you try to open files in Drive, it means that your documents are temporarily unavailable. This issue is usually temporary, so wait a bit and try to open them again.
  • Check the Google Workspace Status Dashboard: If there's a known outage for Drive or Google servers, it will appear the Google Workspace Status Dashboard as a red dot next to the product. Click the dot for details about what's wrong.

2. Try basic troubleshooting

Step 1: Check your Internet connection
If you see a  "Trying to connect" error message, or if your documents are very slow to load in Drive for the web, check your Internet connection. A weak connection is a common cause of many connection errors. 
Try to connect to another network to see if your files load correctly.
You can use offline mode while  your connection is weak or unavailable. Read more about offline mode and how to set it up.
Step 2: Check your browser version
  1. Check the system requirements and supported browsers to make sure you're using a supported browser and operating system.

    Drive can be used with the 2 most recent versions of all major browsers.

  2. Make sure cookies and JavaScript® are turned on for your browser.
  3. We recommend using Chrome for Drive. But you can try opening Drive in another browser, such as Mozilla® Firefox®, Microsoft® Internet Explorer®, or Apple® Safari®.
Step 3: Clear your browser cache
Clear your browser cache and cookies and then try to load your Drive files again. 
Step 4: Reduce the size of your file
You can put large files in Drive, but if you exceed the size limits, they might not load properly. If your file is too big or close to the limit, divide the information into more than one file. 
Step 5: Turn Offline Access on and off
If your current internet connection is poor, set up offline access. With offline access, you can view and edit your documents even without the internet. When you have internet access again, your documents will sync the latest changes. 

If you turned on offline access and you're still having trouble opening files, try turning it off and on again to resolve the issue. Go to Settings and next to Offline, uncheck or check the Sync to edit offline box to turn it on or off. 

3. Try more advanced troubleshooting 

Step 6: Check your virus scanning software
Virus scanning software and adblockers on your local system can sometimes interfere with Drive files, such as Google Docs, Sheets, and Slides. Make sure that this software is not blocking Google Workspace. 
Step 7: Check your firewall and proxy settings (Advanced)
Customized firewall and proxy settings can sometimes block access to Drive. Check that your firewall and proxy settings are configured to allow a connection to Drive.

These steps didn't fix my issue 

 

 

Fix other Google Drive problems

Work with multiple documents in Pages, Numbers, or Keynote on iPad - Apple Support

Work with multiple documents in Pages, Numbers, or Keynote on iPad

View and edit two documents from the same app side by side in Split View, or access multiple open documents with App Exposé.

Open two documents in Split View

With Split View, you can work with two documents from the same app side by side. For example, open two Pages documents at the same time and share content between them—drag and drop or copy-and-paste text, images, tables, and more between documents. You can make a Split View from the document manager in Pages, Numbers, or Keynote, or if you already have a document open.

Open two documents from the document manager

  1. In Pages, Numbers, or Keynote, open the document manager.
  2. Drag a document from the document manager to the right or left edge of the screen to make a Split View.
  3. Tap another document in the document manager to open it next to the first document.
    iPad Pro in split view with Pages document browser and a Pages document open
  4. Once you're in Split View, you can adjust spacing and more:
    • To adjust the spacing of the documents on the screen, drag the divider to the left or right.
    • To turn a Split View into a Slide Over, swipe down from the top of the document.
    • To close Split View, drag the divider over the document that you want to close.

Open a second document when one is already open

  1. With a document open in Pages, Numbers, or Keynote, swipe up from the bottom of the screen to open the Dock.
  2. On the Dock, touch and hold the app icon, then drag it to the right or left edge of the screen to make a Split View.
  3. Tap a document to open it next to the first document in Split View, or tap the plus button  to browse other documents in the document manager.
  4. Once you're in Split View, you can adjust spacing and more:
    • To adjust the spacing of the documents on the screen, drag the divider to the left or right.
    • To turn a Split View into a Slide Over, swipe down from the top of the document.
    • To close Split View, drag the divider over the document that you want to close.


Open other documents from the same app

You can use App Exposé to quickly switch between multiple documents at the same time.

  1. With the document manager open, or a specific Pages, Numbers, or Keynote document open, swipe to up to show the Dock.
  2. Tap the app in the Dock to enter App Exposé, which shows all documents open in that app.
    iPad Pro displaying Pages open documents in App Exposé
  3. Tap one of the documents to open it. Or tap the plus button  to open a different document or create a new one in the document manager.


Published Date: 

Add a campaign - Studio Help [gg-richmedia-en]

Learn the Studio Web UI

Add a campaign

The Campaigns screen in Studio Web UI is where you organize campaigns under an advertiser, and group and manage the creatives that power your ads.

The screen displays a list of your existing campaigns and is located in the Creatives tab. There are two ways to get here:

  • For a list of all the campaigns in your account, click Campaigns in the side panel.
  • For a list of the campaigns for a specific advertiser, click an advertiser name in the Advertisers screen and then select a campaign.

From here, you can add a new campaign.

To add a new campaign:

  1. In the Creatives tab, select Campaigns from the side panel.
  2. Click New campaign.
  3. Enter an Advertiser name and Campaign names.
  4. Click Save.

To edit a campaign:

  1. Select a campaign from the list or search for one from the Campaign screen.
  2. Click the blue Edit link next to the campaign name.
  3. In the edit screen, edit the campaign name and click Save.

Preview URL

When you create a new campaign, a preview URL is automatically generated for all the creatives in that campaign. To use this URL, select a campaign in the Campaigns screen list and click the link under Campaign preview.

You can send the preview URL to external clients who don't have a Studio login.

Measuring image and video ad performance - Google Ads Help [gg-google-ads-en]

Measuring image and video ad performance

This article only applies to the previous AdWords experience. Determine which AdWords experience you're using.

Once your image and video ads are live, you'll want to monitor how they're doing across the Google Display Network. You can use your campaign statistics tables on the Ads and Dimensions tabs to review standard performance information for image and video ads. You can also monitor free clicks interactions to monitor how customers engage with special interactive ad formats. Learn more about display ad performance reporting for the following:

  • Standalone image ads (image ads built outside of the Ad gallery)
  • Image ads built with the Ad gallery
  • Video ads built with the Ad gallery

See how your display ads are performing

You can view most of your image ads performance statistics on the Ads tab of your Google Ads account. You can also try out the following reporting options:

  • Use the "Free clicks" view on the Dimensions tab to see several additional statistics for your image and video ads (including those built with the Ad gallery).
  • Customize your ads statistics table to show specific placement metrics for your ads performance on the Display Network. The available performance metrics will vary depending on the image ad format you've chosen.

Track customer interactions with free clicks data

Display ad formats come in all shapes and sizes. There are various ways to interact with image and video ads, and depending on the format and pricing you choose, you may have some interactions with a display ad format that are free. These won't appear in your statistics tables alongside your normal reporting, but you can run and download the free clicks report to better understand how your ads are doing. Here are some examples of free clicks statistics:

Display ad mouseover (at least one second)

See instances where customers place their cursors over your display ad for a second or more. This can help highlight ads that may keep customers' attention without an actual clickthrough to your website. This usually demonstrates an ad that needs a stronger call-to-action for the customer.

Display ad interactions

Depending on the type of ad you build with the Ad gallery, there may be additional variations of customer interactions available in your report.

Video play 25, 50, 75, and 100% (quartiles)

Learn how much of your video ads customers actually see. Video ads with low play rates or early viewer drop-off may indicate a creative change that needs to take place to keep people engaged with the video content.

Example

The Playbacks through 50% of the video column, for example, will display the number of playbacks that reached at least halfway through the video. Keep in mind that because people may skip to different sections of the video, percent playback numbers won't always decline linearly.

Tip

  • "Play rate" is synonymous with "interaction rate" for video ads, as well as "view rate," which is used for  video campaigns featuring TrueView video ad formats.
  • You can download free clicks data for additional ad interactions reporting.

Tracking viewer conversions for video ads

Conversion tracking

You can use Google Ads conversion tracking to track the number of people who click on a video ad and ultimately perform the desired conversion action.

Since video advertising doesn't always drive immediate conversions, we recommend that you look at view-through conversion data, which shows the number of online conversions that happened within 30 days after a viewer saw, but did not click, your video ad.

Learn more about view-through conversions
Using third-party tracking pixels (standard image ads only)

A tracking pixel is similar to Google Ads conversion tracking code. It's code that's inserted into the video ad itself (provided by a third-party ad server). This code tracks the IP address of the viewer. This pixel tracks cases when someone doesn't click on the ad, but comes back to the website in your final URL later. If you use third-party tracking pixels, you'll need to use your own external reporting tools to evaluate the data.

You can get the same result with a "view-through conversion" (described in the section above) as opposed to a "click-through conversion."

For Video campaigns only

As of January 13, 2021, Google Ads no longer accepts third-party tracking pixels for YouTube measurement. Learn more about the changes to third-party measurement for YouTube.

 

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